Final Fantasy X Walkthrough and Strategy Guide
Final Fantasy X (ffx walkthrough)
Final Fantasy X was released in 2001, then re-released and remastered in high resolution (HD). It was the first game in the Final Fantasy series to feature 3D backgrounds, unlike the pre-rendered backgrounds in the previous games. It was among the most popular games in the series. The game was the first to have an official sequel (Final Fantasy X-2).
This resource section includes an entire walkthrough of the game with screenshots and complete walkthroughs for every part of the Cloister of Trials. Please look at our Walkthrough Section and the side quests section for more information—Sidequest section to find more details.
Final Fantasy X is one of the most enjoyable games from the Final Fantasy franchise. The series moved from the PlayStation console to PlayStation 2 in 2000. The game’s creators were able to do a superb job of taking the best elements that made earlier Final Fantasy titles great while eliminating some of the annoying features that made them a mess.
For a start, The graphics in the game are amazing. The shift between 2D pre-rendered backgrounds to 3D worlds 3D was executed flawlessly and gave Final Fantasy X a feeling of immersion that none of the previous Final Fantasy games could achieve. However, as a result of this transition, Final Fantasy X left its mark on one of the franchise’s most important characteristics and distinctive features, and that was the over-world map that tied every single location together. Instead of a world map, the game relied on the list of locations, allowing players to choose the city or location to return from the Airship. This made the game less of an epic experience than previous games could attain.
The flaw and the loss of an ‘epic’ feel did not carry over to the story. The characters, the plot, the setting, and most importantly, the music made a lasting impression on players, which led to the creation of the sequel games that followed Final Fantasy X, including the first true sequel of any title in the series: Final Fantasy X-2. Including voice actors was an essential aspect of the game, and even though some of the dialogues within the game are embarrassing (the whistling scene from Luca), they performed a great job overall.
Read More : Celestial Weapons – Final Fantasy X Guide
The majority of the gameplay elements were very well executed and were well-received. In particular, the Sphere Grid system is a novel variation on the standard levels of the previous RPGs. However, aside from looking great, it was a linear levelling system with restricted customization options. Its Expert Sphere Grid introduced some added complexity and further customization; however, it only becomes available after your second play (aside being available in it being available in the HD Remaster version, which allows players to choose an Expert Sphere Grid immediately upon starting).
The ability to customize the equipment was frustrating. Instead of adding variety to the game, you were likely to get an assortment of bizarre armour with totally random abilities. It’s a challenge, in the beginning, to make armour worthy of keeping without wasting the essential items to build that equipment. Ultimately, you only customize some things for fear of throwing away objects incorrectly.
Along with the main plot, every Final Fantasy title has the possibility of a minigame played alongside the main game, which is usually interspersed with the narrative in a way. These include games like Chocobo racing the Triple Triad as well as the awful Tetra Master card game that is featured in Final Fantasy IX.
The minigame that is included in Final Fantasy X is Blitzball. Blitzball is a delightful game to play and offers several cool rewards you can get through winning tournaments and matches in leagues. The various additional tasks (Blitzball included) within the game stacked to create a variety of extra content for the endgame, which was a nice bonus for those looking to continue playing. The rewards continue to become gradually better. That is a refreshing break from the earlier games that had endgame games ( Ruby Weapon in Final Fantasy VII, for instance).
Final Fantasy X is not the most excellent title, but it’s right up there with the top titles. It’s a game that is great to replay (because it’s difficult to miss the content in the initial playthrough completely), and I’ve played it numerous times—overall score 9/10.
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