Table of Contents
Limit Breaks
In this section, you’ll discover a list of every character’s Limit Breaks as well as the best way to get the same. This section is best supplemented with two more sections within this guide to strategy The first section is a description of the process to learn new Limit Breaks, and the second section is a listing of the locations to locate every Limit Break at the level 4 Limit Break.
Click on the links to instructions below or scroll to the bottom to view the Limit Breaks for each character.
The Basics of Limit Breaks
During combat, you’ll notice the gauge marked Limit. In order to trigger the Limit Break attack, that gauge has to be fully filled. Every time a character is hit with injury from an opponent the Limit Gauge is filled just a tiny bit. When you’re hit enough eventually, you’ll be able to get an Limit Break.
Advanced Strategy for Building Up the Limit Break Gauge
If you’re given a Limit Break doesn’t mean that you have to utilize it. The gauge won’t run out during battle, so should you encounter an Limit Break in one fight, you’ll be able to use it in a subsequent. Because Limit Breaks rank among the most potent combatants in the game making sure you have enough gauge to go through the final battle is an essential aspect of your strategy.
If you’d like to build the Limit Break gauge more quickly, try setting them up in front. In the front row, enemies will attack your character often. To make the process easier more, you can equip your characters with Cover Materia that allows the character to deal with attacks intended to be dealt to other members of the party. Furthermore, the Hyper state makes the Limit Gauge fill at a twice normal rate, but at the expense of accuracy in attack. It’s worthwhile to create the character with the Limit Break you’re trying to activate Hyper and then, once you’re done, you can cure the Hyper condition by using a tranquilizer.
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How To Get More Limit Breaks
Unlocking Limit Breaks works in the same way for all gamers. Four levels are available for Limit Breaks. Each character begins with the level 1 break. To gain access to the second one level, they need to utilize the first one for at a specific number of times. To gain access to the initial Level 2 Limit Break, you must be able to kill a specific number of enemies. Then, the process is repeated until they get the next Limit Break.
When you have collected six Limit Breaks for your character, you’ll be able to have the necessary requirements to unlock the level 4 Limit Break. In contrast to previous Limit Breaks, the Level 4 Limit Breaks need to be unlocked through questing to find an item. Make use of the item in your character’s body to gain access to their ultimate Limit Break.
Final Fantasy VII: Learning New Limit Breaks
Learning New Limit Breaks
You’ve probably used Limit Breaks for a long period of time. But what’s happening in the background in regards to the speed at which characters learn how to use their Limit Breaks?
Every character is introduced to one Limit Break at the beginning in their screen for Limit Breaks. there are four levels of Limit Breaks that a character could be taught. The Limit Breaks have two within each level. In order to master another Limit Break during a particular level, the character must make use of the first Limit Break at a certain amount of time. For instance:
Cloud’s first Limit break is known as Braver.
After having used Braver at a certain amount of times during battle, he can utilize his level 1 Limit Break known as Cross-Slash. To learn that first Limit Break at another level (in this case, level 2) the player will have to accumulate a certain amount of deadly blows. That means the character is the only one to strike the opponent before dying. If that character is killed by an amount of enemies, they will earn an initial Level 2 Limit Break (in Cloud’s instance, he’ll receive Blade-Beam).
The same pattern of development holds true for all characters, but each requires a different amount of killing blows as well as Limit Breaks before they can advance into the next stage. If you’ve been looking for the reason your backup healing and support characters haven’t received new Limit Breaks it’s probably the reason. You’ll need to find them to be able to accumulate killing blows.
It is also important to remember that this formula doesn’t apply to level 4 Limit Breaks. Limits for Level 4 characters Breaks can be learned by finding an item from the game that can teach the character to perform their final Limit Break. Each character will require the player to locate a specific item (with some being harder to acquire in comparison to others). The information on how to get each character’s Level 4 Limit Breaks is available inside the Limit Breaks section.
Level 4 Limit Breaks
Side Quest
You will be able to master the majority of your Limit Breaks of your character throughout the normal game. Particularly, players can be taught their Level 1 level, Level 2, and Level 3 Limit Breaks on their own when they reach certain requirements (check on this learning section on Limit Breaks within the Tips and Tricks section for more details).
The characters will require an item of their own to be able to master the Level 4 Limit Break. When they’ve completed the levels 3 Limit Breaks, they can make use of the item to master what is the level 4 Limit Break and then begin using it. Be aware that there only one Limit Break in Level 4 and not two distinct Limit Breaks, like in other levels.
The details on where to get the necessary items to instruct characters on to break their Limit 4 Level are listed below:
Omnislash (Cloud)
Omnislash is available from the Battle Square Arena in Gold Saucer. You will need around 32,000 BP at the conclusion of the game (or you could try to earn 51,600 points once you’ve gotten your Tiny Bronco). Go to the Battle Square side quest section for more details about earning credits in your Battle Square arena.
Omnislash is among the most powerful attack options in the game. It is a must to make use of it at the end of the game in the final fight against Sephiroth however, getting the ability to use it against the more difficult battles (including Emerald Weapon and Ruby Weapon) is crucial.
Cloud will be attacked fifteen times, with each attack being critical. Each attack does 75% damage, however due to the critical hits, this is likely to result in each attack causing at 9,999 damages. The only attack to come even close to this can be Knights of the Round Materia.
Final Heaven (Tifa)
The Tifa’s level 4 Limit Break known as Final Heaven and it can be obtained at any time once Cloud returned to your party (after you’ve picked Cloud in Mideel, on disc 2.). You must return to her house to play her piano in her bedroom. Go to the return back to Nibelheim section of the side-quest page for further details.
Final Heaven will add another weapon in the Limit Break combo which will cause the most destruction at the conclusion of the sequence to one person.
Catastrophe (Barret)
A Level 4 Limit break from Barret’s is one the more simple ones to acquire. It is available when you’ve successfully completed the Huge Materia in the train as a side-quest within Mount Corel. Go back the inn at North Corel and speak to the lady in the Inn to pick up the item.
Catastrophe can be hit 10 times to cause 125 percent of normal damage. This is a powerful attack, but it isn’t as effective as Omnislash as well as Highwind.
Cosmo Memory (Red XIII)
Red XIII’s Limit Break Level 4 is available as part of the side quest in order to gain Vincent as an option to play as a character. You must return to Nibelheim and enter the safe of the Shinra Mansion and then defeat Lost Number. Go through the Secret/Optional character area for further details.
Cosmo Memory does a ton of damage, however it’s likely to be set at 9,999 per hit. It is able to be able to hit every enemy on the battle field, but it’s still fragile when compared with the Level 4 Limit Breaks which are able to hit more than 10 times.
Highwind (Cid)
Cid’s level 4 Limit Break is located in the Sunken Gelnika. It is possible to access the Sunken Gelnika when you’ve completed the mini-game of submarines as well as destroyed the submarine red. Go to this Sunken Gelnika side quest section for more details on how to locate and how to find the Sunken Gelnika and how to navigate it to get all the things.
Cid’s Level 4-Limit Break is named for the airship he launches in battle, unleashing missiles on the opponent. Each attack does 11/16 normal damage but can be hit as high as 18 times making Limit Break one of most powerful attacks available (even more powerful that Omnislash).
All Creation (Yuffie)
Yuffie’s Level 4 Limit Break can be found during a side quest in Wutai which is Yuffie’s hometown. If you complete this quest prior to disc 3 will mean that you’ll have the entirety of your Materia taken by Yuffie. Click here for directions on how you can receive your Materia returned from Yuffie. Once you’ve got all the Materia back (or in the case of disc 3 , and Yuffie has stopped stealing your Materia) you’ll be able take on your Wutai Pagoda side quest to unlock All Creation.
All Creation will hit all of the opponents on the field for 8 times normal damage. Again, this is likely to be capped at 9,999 HP. This makes it an extremely weak attack in general (when it is compared to Omnislash and Highwind).
Chaos (Vincent)
Vincent’s level 4 Limit Break is available in the Lucrecia’s Crystal Cave. It is required to be able to access this submarine (and have completed your underwater reactor part in this game). Go through the Lucrecia’s Crystal Cave side quest section for more details about where to locate the cave and how you can find Vincent’s Limit Break at Level 4 and his ultimate weapon Death Penalty.
Vincent can transform into Chaos and become a formidable demon-like creature. The physical attack of Vincent will cause 250 percent damage to opponents and could immediately kill enemies by using the move known as “Satan Slam”. The problem with this technique can be that it takes control over Vincent throughout the fight.Notice: Cait Sith does not have an FF7 Limit Break Level 4.
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