Table of Contents
How to Play Final Fantasy VII
I do these jokes on every ff7 walkthrough however, it was first done here:
Before you think about engaging in Final Fantasy VII, there are a few minor physical limitations. First , you must have at minimum one human hand, the capability to absorb visible Electromagnetic radiation through the organs known as eyes in a process known as’seeing’ and a central nervous system that can absorb the data to interpret the information in an appropriate manner. Hearing is not required however, the game will be more enjoyable if you actually listen to the fantastic score. In addition, you’ll have to be able to read (if you’re unable to read, how the do you even comprehend this? ).
Then we’ll look at the technological limitations. You’ll need an energy source, most likely electrical to power the machine you’ll require to play the game. You’ll need an LCD TV that was made in the Nineties or later, and hopefully it’s color. In addition, you’ll require at least one model from the PlayStation Line. Then you’ll require a copy of the three discs that comprise the game itself, which is available at the video game shop in your area’s Bargain Bin. You can also find them through eBay.
Place the disc (it’s identified as DISC 1.) into the tray. If you are unable to complete this basic task, you’re either not physically capability to play the game (if this is the case, I’m sorry for you it’s true that life poured many a pound of dirt onto your lap) or you’re an incompetent fucker and are not going to be appreciated by me. If you are unable to do even this, then you’ve demonstrated a higher level of stupidity and incompetence than the average Italian Tank Division charge. Congratulations!
If you’ve ever played Final Fantasy and have even the slightest degree of understanding, you’re able to skip this section and move on to the next. If you’re an absolute ignorant person who is unable to comprehend even the most basic concepts, then you’re free to read the book to all your hearts content.
The first thing to note is that for people who are used to any American PlayStation game, this one’s controls are a bit complicated. In contrast to every other game created, this one makes the select button and cancel button cancel button, which is completely different from what you’re familiar with. There is no joystick to use and you have to use the Arrow keys. This button is the menu button, which isn’t seem to perform any functions except for the form of a mini-game.
The game utilizes an Active Time battle system so you can’t just quit the game during battle because your enemies will continue to move, even if you aren’t. Apart from that, it’s an almost traditional turn-based RPG Allies and enemies each are equipped with HP (health points) that if depleted , will cause your character to die. Enemies will be dead forever, however allies are able to be revived. Additionally, they are equipped with MP (magic points) which grant you the power to cast magic. When depleted, that character is no longer able to use spells. If you’ve played earlier version of Final Fantasy on an Nintendo System then you’ll see it’s the case that, you have just three characters to manage, apart from the earlier four.
Materia can be seen as the most evident distinction between VII and others in the game series. These are magical, orbs that may be joined to the equipment of your character and then confer on the character special abilities or spells. For example , a Fire Materia can give the character that is junctioned with it that “Fire” Spell. Materia can be upgraded like any other character and given a certain amount of AP, the Materia gains new capabilities. Fire Materia will eventually gain “Fire 2” and “Fire 3”. When you master a specific Materia, a new one will appear exactly like the previous one, but without any A.P. It is good news that Materia is able to be swapped between characters without losing any of its enhanced abilities. Thanks to the massive power of Materia, you can create a group that can attack twice, steal and master Enemy Skills, use offensive magic, heal, provide positive status effects and summon simultaneously without losing anything.
The characters also have bars next on their health bars known as Limit Bars that fill up when the character suffers damage. If the bars are filled , the character can use an attack that is called Limit Break. They are usually extremely strong attacks and some are able to heal, create beneficial status effect, and other effects. Limit Breaks that are new can be taught using specific techniques specific with each limit and. Most of the time, you just need to use the final Limit X times and defeat a number of enemies. You can choose between four Limit Break levels which includes two in each level. Only those two at the moment in the level. Each level is stronger in attack or effect. You can switch between any of the two levels you are currently Limit Breaks. Switching back to the Limit Level resets you to the Limit Bar to zero. This fourth Limit level demands an item of some sort that can be found within an Sidequest.
North Mako Reactor
When you reach Sector 1 Station, examine the guards that have been knocked out to locate two POTIONS. Then follow them from the platform. The group will meet at the gate to the north and continue following their path throughout Sector 1 and on to the reactor. Speak about the situation with Biggs along with Jessie and they’ll unlock the doors to security. Go to the hallway in the back to the left and then open up the box to the opposite corner of the room to find a PHOENIX Down. Speak to Jessie in the elevator, enter and press the button to descend. Leave and walk through the building. Take the POTION off the catwalk just in the direction of Jessie’s post. Then proceed to the reactor’s core. Take the RESTORE MATERIA at the bottom of the walkway and then walk to the reactor to set off the bomb. Besiege Guard Scorpion and escape before the explosion (10:00 mins). As you leave you must help Jessie remove her leg that was stuck in the catwalk . Then, walk through the secure doors. Speak with Jessie as well as Biggs and they’ll be able to open the doors. Make your way to the exit, to the right and then the device will explode.
When the team is split up then go up the stairs and talk to The Flowers Girl*. Go to the square, and then pick the POTION from the ground, on the left part of the fountain. Continue to the street, and you’ll meet a bunch of soldiers. However you deal with them, eventually you’ll leap off the edge onto a passing train, and then be joined by the entire group. Follow them until the passenger car and speak to everyone. After you have disembarked in Sector 7 Station, follow the group into The Sector Seven Slums and chat with Barret at the near the front bar (7th Heaven). Inside, talk to Tifa before heading for the entrance. Once Barret arrives, take the pinball machine down to the basement, and then approach Barret to begin the meeting. Go upstairs to speak with Tifa as well as Barret.
Guard Scorpion Guard Scorpion: Your most powerful attacks are limit Breaks or Lightning magic. If you’re looking for an additional advantage, you should spend the time fighting Grunts and Sweepers on the lower walkway before setting the bomb. Engage until the Limit gauge is full, then end the final battle with Magic (or defend and fight with the other characters). If Guard Scorpion attacks, you’ll be able to start with at minimum an Limit Break. The machine will be hit with Cloud’s Bolt and Barret’s attack until it shivers then lifts the tail. As Cloud warns that hitting it in this state will trigger it to attack by using its extremely powerful Tail Laser strike. Make use of this time to replenish your HP if you need to while waiting to allow Guard Scorpion to resume its normal stance before proceeding with your attack. [ASSAULT GUN]
Flower Girl: Through the game, Cloud’s actions alter the amount of affection with other characters and this in turn affects the course of the story. The first choice that has significant impact is your chat to the flower girl in Sector 8. If you take the time to speak to her and purchase a bouquet of flowers and a bouquet, you’ll take the first step towards forming relationships… in addition to perhaps more.
Final Preparations and Side Quests
This page provides a complete listing of side quests and the end game content you can finish. This page is designed to be used only once you’ve explored Northern Cave Northern Cave and collected all the items found there, but before you actually go down to fight Sephiroth.
All information on this page is purely for informational purposes.
If you’ve reached the end of the Northern Cave you are already powerful enough to take on Sephiroth using the right amount of strategy (and maybe a chance). Completion of the following content only if you’re looking to have your “full” Final Fantasy VII experience and fully enjoy everything the game offers.
Before leaving your journey through the Northern Cave, you should make your way to the cave as far as you are able to go at a minimum, so you can collect all the loot and objects that are accessible. The items you can get include:
Don Corneo’s Mansion
If you’re the first to arrive in Wall Market, consider taking time to look around and shop*. Once you’re done, head for The Honey Bee Inn, located in the lower-right side in the marketplace. Talk to the gentleman who is to the left of doorman, and inquire about Tifa. He’ll inform you that she’s been transported to the Don Corneo Mansion. The mansion is located on the opposite side the Wall Market, and talk to the doorman. There will be a sign that males are not allowed to enter the mansion. Dress as an adult woman*, go back to the mansion and then talk to the doorman once more. Take the stairs and go upstairs. door to the left to locate Tifa within the Torture Room. Talk to her, then pick the ETHER located to the right of the space and walk back down the stairs. Enter through the middle door, and then walk up to Don Corneo. After Don Corneo selects his companion and confronts him, he will be in his room*. Grab the HYPER in the back of the bed and leave.
Shopping Guide: Stop by the Weapon Store across from the Bar in the upper part of the market. You’ll get the first chance to purchase the MYTHRIL ROOD at 370 Gil and the METAL KNUCKLE at 320 Gil and a MYTHRIL ARMERLET at 350 Gil.
Dressing like a woman Take a stroll to the Boutique located in the upper left area of the upper part of the market. There, speak to the lady at the counter. She’ll inform you that the dress maker is down and spends the day being put in plaster. Take a stroll to the Bar located first located to the left of the upper portion of the market. Then speak to the gentleman sitting on the right-hand end of the building. You can ask for something that feels fresh and clean, and he’ll create COTTON DRESS. You can ask for something that is shiny and soft and he’ll design an ANTIQUE DESS. You should choose something that is soft and shiny and he’ll create an SILK DESS. Go back at the Boutique and speak with the owner. The owner will give you the dress, and then send you to his friend in the gymnasium (the first building to the right side in the upper part of the marketplace) to purchase the hairstyle. Speak to the person in the middle of the room. You’ll be able to participate in a squatting challenge. If you lose, Big Bro will hand you a scathing WIG tied and will give you a DYED WIG. If you win, he’ll award you an BLONDE WIG. Wearing a dress with hairstyle and a wig in your bag, you’ll have everything that you require to gain entry into the Don Corneo Mansion. If you’re keen to be the woman who has the best cake, and the prospect of all the outrageously adult items Wall Market has to offer appeals to you, then you’ll want to embellish your costume. From the perspective of a noble as well as (cough cough) strict masculine point viewpoint, Don Corneo will take to his boudoir whoever they find the most attractive. If you’re compelled to spare women an inconvenience, you’ll have to be a part of the group, Bubby. Find the Materia Store, located in the upper-right corner of lower portion of the market. Then, meet the owner. He’ll request that you do some corporate spying. Accept and stay the night in the Inn located near that gate. If you visit the machine to vend, you can purchase and hand it over to the proprietor of the Materia Store the next morning. The 50 Gil item will earn your the GLASS TIARA and the 100 Gil purchase will give an RUBY TIARA The 200 Gil purchase will earn an DIAMOND TIARA. If you’ve spotted the toilet hog at the left-hand corner of the Bar, then you’re aware that she’s in dire need of medication. To assist her take her to the Diner which is located in between The Boutique along with The Materia Store. You can sit down on the empty stool and place your order for just 70 Gil. The server will inform you that it’s good and she’ll give you the coupons for pharmacies. Head to the Pharmacy located next to the structure to the South and talk with the Pharmacist. You can use the coupon to purchase DISINFECTANT or DEODORANT DIGESTIVE. Return to the bar and offer the woman in distress the medicine. If you offer her disinfectant, she’ll gift you COLOGNE. If she gives her Deodorant she’ll send your FLOWER COLOGNE. If she gives your Digestive to her, she’ll offer her SEXY COLOGNE. The final destination is the notorious Honey Bee Inn. Talk to the man who is indecisive walking around in the lower-right area of the upper portion of the market. He’ll provide you with the MEMBER’S CREDIT. Go to the right and speak with the doorman for entry. Select one of the empty rooms located on the left of the room. Enter. If you choose to take the Room for Groups Room, Mukki will give you BIKINI BRIEFS. If you choose to take the &$#% Room, speak about her Honey Bee before she leaves and she’ll offer your the LINGERIE. To add a touch of luxury head to the dressing area that’s beyond the other door in the lobby. Speak about your needs to that Honey Bee on the left and ask for her to apply your makeup. After you’ve finished you can head over to the Boutique and walk into the dressing room to be changed.
Don Corneo’s Mansion and Aps Boss Battle
Corneo’s selection If you’re chosen, you’ll be escorted directly into the room. If you’re not chosen then you’ll be taken to the lounge area adjacent and be subjected to the advances of Corneo’s men. Engage with Scotch to reveal your identity and beat your adversaries. Choose the PHOENIX Down in the far-right corner and proceed to the door. If Aeris was selected and you’ll be reunited with Tifa on the hall. If Tifa was selected the next step is to save Aeris of Kotch within the Torture Room before heading towards The Don’s Chamber.